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Sci Fi Bed – Cyberpunk concept – PBR

$9.00

Description

My Original Work Update 1.0 : Collision mesh added Note: Transformations are At 0.0.0 (scene origin) Clean geometry with High quality textures and Zero UV stretching . Names: Objects Name : S_ Bed_ 01 + S_ BedAlpha_ 01″ Materiasl : M _Bed _01 M _BedAlpha _ 01 (For Glass an additional parts with Opacity) ” Textures : 4096/2048 PNG +Transparented Texture (Mask) T_ Bed_ 01_ Base_ Color T_ Bed_ 01_ Emissive T_ Bed_ 01_ Height T_ Bed_ 01_ Metallic T_ Bed_ 01_ Mixed_AO T_ Bed_ 01_ Normal_DirectX T_ Bed 01_ Roughness . T_ BedAlpha_ 01_ Base_ Color T_ BedAlpha_ 01_ Emissive T_ BedAlpha_ 01_ Height T_ BedAlpha_ 01_ Metallic T_ BedAlpha_ 01_ Normal_DirectX T_ BedAlpha_ 01_ Roughness Importing: Importing process is not always perfect in any cases (Because there are too many softwares with different standard for each one) so it needs to do some adjustment. First Copy/Paste the Textures to a folder beside the scene file . Rename the Folder to Textures If this did not work … Then Copy/Paste the Textures beside the scene file . (Same Folder) For unreal engine 4 Asset Just Copy and Paste Content Files in to your Content Folder Need help? … please send me a message 🙂 Sci-Fi interior design For 3D Video Games Futuristic bed concept

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