Bench Vice 01
Description
Generic bench vice. PIPELINE: Highpoly / Lowpoly / UVs made in Blender; Bakes in Marmoset Toolbag; Textures in Substance Painter and GIMP. TOPOLOGY (Lowpoly – LP): benchVice: 3.720 tris. Total: 3.720 tris. TEXTURES: Model has one texture set: benchVice: 10,760 px/cm (1K). Model is completely UV-unwraped (non-overlapped method); Metallic/Rough PBR workflow; 1K textures (in PNG format). NOTES: No Ngons, just Quads and Tris; All geometry is correctly organized and named; Real world scale 1:1; Units of measurement: Milimeters; Basemesh geometry (with modifiers) in separate .blend file; Highpoly geometry (Decimated) in separate .blend file; FBX file: Millimeters / Z-Up / X-Forward / Triangulated; OBJ file: Millimeters / Z-Up / X-Forward / Triangulated; 3D MODEL SPECIFICATIONS: 2.053 Polygons; 1.972 Vertices; Polygonal Quads / Tris Geometry; Textures; UV Mapped; Non-overlapped Unwrapped UVs.

























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