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Teaspoon Generic Cutlery

$6.00

Description

Photo-realistic 3D model of generic cutlery teaspoon. The model is completely UV-mapped and smoothable, made with 3ds Max 2011 and V-Ray 2.40. Features: Clean topology based on loops and quads Support edges provide the retain of model’s shape after subdivision Level of details is enough for close-up renders Unique and meaningful names of objects, groups, materials Real world scale (system units – centimeters) Base is at the World Origin (0,0) just above the grid Clean non-overlapping UVs Two 3DS Max files – with Standard material and V-Ray material 3DS Max scene which includes cameras and lighting setup used to render preview images The model is completely ready for visualization Each mesh is put in a separate file 3 levels of mesh subdivision for exchange formats: 0, 1 and 2 STL files both for use in CAD applications and for 3D printing Product previews were rendered in 3DS Max with V-Ray renderer using mesh subdivision level 2 File formats: max – Autodesk 3ds Max 2011 (standard material, V-Ray material) ma – Autodesk Maya 2011 (standard material) c4d – Maxon Cinema 4D R13 (standard material) blend – Blender 2.80 (standard material) ztl – ZBrush 4R7 (no material) 3ds – 3D Studio dae – Collada fbx – Autodesk FBX ver. 2013.3 obj – Wavefront Technologies stl – StereoLithography png – preview images pdf – User Guide Polygon count: 590 vertices, 588 quads, no tris or n-gons. Model dimensions: W(3,0cm) L(13,6cm) H(1,7cm) Properties: Materials: YES, procedural UVW unwrap: YES, non-overlapping Textures: NO

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